Design And Build an Android-Based Educational Gaming App Using Construct 3 Software at PT. EDUCA SISFOMEDIA INDONESIA

Muhammad Djulfikri, Nuraini Purwandari
ISSN / E-ISSN
2708-4310 / 2708-4183
DOI
10.26710/relate.v4i2.2654 ↗
Volume · Issue · Pages
4 · 2 · —
Publisher
CSRC Publishing, Center for Sustainability Research and Consultancy Pakistan
Article URL
http://dx.doi.org/10.26710/relate.v4i2.2654 ↗
Article details
Unverified
Publication date (each date has its type and source)
30 Jun 2022
OpenAlex publication date · source: OpenAlex
Dates on record for this article
TypeDateSource
OpenAlex publication date30 Jun 2022 OpenAlex

Keywords (as given): game-based learning; Android application; Construct 3; game development; reading interest; children's screen time; early childhood education

HEC Status at Publication Not the journal's current status

HEC Status at PublicationNot conclusive
Best available information, not a definitive status: Some rows of the HEC list for this period are not yet matched to a journal, so absence cannot be proved. Pending verification.
Journal
Responsible Education, Learning and Teaching in Emerging Economies
Publication date used
30 Jun 2022 (OpenAlex publication date)
Applicable HEC period
hjrs 2021-22 V2 (version 1) · 01 Jul 2021 – 30 Jun 2022
Category
—
Recognition status
Pending Verification (PERIOD_HAS_UNMATCHED_ROWS)
Source
—
Verification status
Unverified
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