Design And Build an Android-Based Educational Gaming App Using Construct 3 Software at PT. EDUCA SISFOMEDIA INDONESIA
Muhammad Djulfikri, Nuraini Purwandari
- ISSN / E-ISSN
- 2708-4310 / 2708-4183
- DOI
- 10.26710/relate.v4i2.2654 ↗
- Volume · Issue · Pages
- 4 · 2 · —
- Publisher
- CSRC Publishing, Center for Sustainability Research and Consultancy Pakistan
- Article URL
- http://dx.doi.org/10.26710/relate.v4i2.2654 ↗
- Article details
- Unverified
Publication date (each date has its type and source)
30 Jun 2022
OpenAlex publication date · source: OpenAlex
| Type | Date | Source |
|---|---|---|
| OpenAlex publication date | 30 Jun 2022 | OpenAlex |
Keywords (as given): game-based learning; Android application; Construct 3; game development; reading interest; children's screen time; early childhood education
HEC Status at Publication Not the journal's current status
HEC Status at PublicationNot conclusive
Historical status could not be conclusively determined.
- Some rows of the HEC list for this period are not yet matched to a journal, so absence cannot be proved. Pending verification.
Best available information, not a definitive status: Some rows of the HEC list for this period are not yet matched to a journal, so absence cannot be proved. Pending verification.
- Journal
- Responsible Education, Learning and Teaching in Emerging Economies
- Publication date used
- 30 Jun 2022 (OpenAlex publication date)
- Applicable HEC period
- hjrs 2021-22 V2 (version 1) · 01 Jul 2021 – 30 Jun 2022
- Category
- —
- Recognition status
- Pending Verification (PERIOD_HAS_UNMATCHED_ROWS)
- Source
- —
- Verification status
- Unverified
This is an automatically generated summary based on the information available on the publication date. Terms & conditions apply.
